eXTREMESLAND CS:GO Festival 2020 Rulebook
eXTREMESLAND CS:GO Festival
2020 Rulebook
This document outlines the rules that should at all times be followed when participating in an eXTREMESLAND CS:GO Festival competitions. Failure to adhere to these rules may be penalized as outlined.
Every participants are expected to have full knowledge of this rulebook, and read it before register to eXTREMESLAND CS:GO Festival competitions.
It should be remembered that it is always the administration of the tournament that has the last word, and that decisions that are not specifically supported, or detailed in this rulebook, or even go against this rulebook may be taken in extreme cases, to preserve fair play and sportsmanship.
We at eXTREMESLAND hope that you as a participant, spectator, or press will have an enjoyable competition to partake in and we will do our best to make it a fair, fun, and exciting competition for everyone involved.
Yours sincerely
The eXTREMESLAND CS:GO Festival Tournament Team
Table of Contents
1 Definitions...............................................................................................................................................6
1.1 Range of Validity.............................................................................................................................6
1.2 Participants......................................................................................................................................6
1.3 Region..............................................................................................................................................6
1.4 Punishments.....................................................................................................................................6
1.4.1 Definitions and Scope of Punishments....................................................................................6
1.4.1.1 Minor Penalty Points........................................................................................................6
1.4.1.2 Major Penalty Points........................................................................................................6
1.4.1.3 Monetary Fines..............................................................................................................6
1.4.1.4 Bans/Barrages................................................................................................................6
1.4.1.5 Disqualification..............................................................................................................6
1.4.1.6 Additional Methods of Punishment................................................................................7
1.4.2 Combination of Punishments.................................................................................................10
1.4.3 Punishments for Repeat Offences..........................................................................................10
1.4.4 League Bans and Penalty Points Outside the eXTREMESLAND CS:GO Festival ...10
1.5 Live Matches.................................................................................................................................10
1.6 Disciplines.....................................................................................................................................10
1.7 Tournament Organization..............................................................................................................10
2 General..................................................................................................................................................7
2.1 Rule Changes.................................................................................................................................7
2.2 Validity of the Rules......................................................................................................................7
2.2.1 Local Laws.............................................................................................................................7
2.3 Confidentiality...............................................................................................................................7
2.4 Additional Agreements..................................................................................................................7
2.5 Match Broadcasting.......................................................................................................................7
2.5.1 Rights.....................................................................................................................................7
2.5.2 Waiving These Rights............................................................................................................8
2.5.3 Player Responsibility.............................................................................................................8
2.6 Conditions of Participation in the eXTREMESLAND CS:GO Festival ........................8
2.6.1 Age Restriction......................................................................................................................8
2.6.2 Regional Limitations for Participants....................................................................................8
2.6.3 Home Country/Region...........................................................................................................8
2.6.4 Residence/Nationality and Number of Players in a Team.....................................................8
2.6.5 Country/Region of Qualifiers................................................................................................8
2.6.6 Home Country/Region on Team Matches.............................................................................8
2.6.7 Physical location during online matches...............................................................................8
2.7 Player Details.................................................................................................................................8
2.7.1 Nicknames.............................................................................................................................9
2.7.2 Game Accounts......................................................................................................................9
2.8 Team Accounts..............................................................................................................................9
2.8.1 Team Name................................................................................................................................9
2.9 Sponsor Restrictions....................................................................................................................9
2.9.1 Mature Content....................................................................................................................9
2.10 Player Changes (Team competitions only)....................................................................................9
2.10.1 Adding a New Player................................................................................................................9
2.10.1.1 Restrictions for Adding New Players...........................................................................9
2.10.1.2 Formal Requirements.....................................................................................................9
2.10.1.3 Player Addition Deadline.............................................................................................10
2.10.2 Lineup Restriction during an Event........................................................................................10
2.10.3 Lineup Changes between Matches.........................................................................................10
2.10.4 Emergency Transfers...........................................................................................................10
2.11 Prize Money.......................................................................................................................10
2.11.1 Prize Deductions Due to Penalty Points..............................................................................10
2.11.2 Prize Deductions Due to Monetary Fines............................................................................10
2.11.3 Withdrawal of Prize Money....................................................................................................10
2.11.4 Transfer of Prize Money......................................................................................................10
2.12 Penalties and consequences for leaving the eXTREMESLAND CS:GO Festival ..............11
2.12.1 Leaving During the eXTREMESLAND CS:GO Festival .............................................11
2.12.2 Deletion of Matches.................................................................................................................11
2.13 Match Start..............................................................................................................................11
2.13.1 Punctuality........................................................................................................................11
2.13.2 Not being Punctual for an online Match..............................................................................11
2.13.3 Participants Not Showing....................................................................................................11
2.14 Match Procedures.......................................................................................................................11
2.14.1 Lineup..............................................................................................................................11
2.14.2 Match Result.......................................................................................................................11
2.14.3 Storage and keeping of Match Media..................................................................................11
2.15 Match Protests.............................................................................................................................12
2.15.1 Definition...............................................................................................................................12
2.15.2 Match Protest Rules.............................................................................................................12
2.15.2.1 Deadline for Match Protests.........................................................................................12
2.15.2.2 Contents of a Match Protest.........................................................................................12
2.15.2.3 People in a Match Protest.............................................................................................12
2.15.2.4 Behaviour in Match Protests........................................................................................12
2.16 Interviews...........................................................................................................................12
3 Qualification..........................................................................................................................12
3.1 Qualification for seasonal eXTREMESLAND CS:GO Festival Events.......................12
3.1.1 Online Qualifiers of eXTREMESLAND CS:GO Festival Open Qualifiers ..............12
3.2 Replacements of Qualified Team........................................................................................12
3.2.1 Replacement Tiebreaker........................................................................................................12
3.2.2 Replacement Deadline...........................................................................................................13
3.2.3 Qualified or Invited Event Group Stage or Playoff Participant.............................................13
4 Event Rules..............................................................................................................................13
4.1 eXTREMESLAND CS:GO Festival Stages...........................................................................13
4.1.1 National Qualifier....................................................................................................................13
4.1.2 Regional Open Qualifier.........................................................................................................13
4.1.3 Regional Closed Qualifier........................................................................................................13
4.1.4 Asia Finals.....................................................................................................................13
4.1.4.1 Group Stage.........................................................................................................................13
4.1.4.2 Playoffs Stage........................................................................................................................13
4.2 Punctuality.....................................................................................................................................13
4.3 Causing Delay...............................................................................................................................14
4.4 Equipment......................................................................................................................................14
4.5 Config and Drivers........................................................................................................................14
4.6 Clothing.........................................................................................................................................14
4.7 Administrators...............................................................................................................................14
4.8 Player Brief....................................................................................................................................14
4.9 Team Communication Tool.........................................................................................................14
4.10 Media Obligations.......................................................................................................................14
4.10.1 Missing Media Obligations..................................................................................................15
4.11 Stage Matches..............................................................................................................................15
4.12 Gaming Areas.................................................................................................................15
4.12.1 Food, Drinks, Smoking and Behavior...................................................................15
4.12.2 Removable Media.........................................................................................................15
4.12.3 Mobile phones, tablets, cameras or similar devices..............................................................15
4.12.4 Unused items.....................................................................................................................15
4.12.5 Internet access......................................................................................................................15
4.13 Warm-up Period...........................................................................................................................15
4.14 Demos and Replays.....................................................................................................................15
4.15 Demo and Replay Rights.............................................................................................................15
4.16 Photo and Other Media Rights....................................................................................................16
4.17 Winners Ceremony......................................................................................................................16
4.18 eXTREMESLAND-provided Areas.............................................................................................16
5 Rule Violations, Punishments and ESIC.......................................................................................16
5.1 Code of Conduct............................................................................................................................16
5.2 First-time and repeat offences.......................................................................................................16
5.3 Cheating.........................................................................................................................................16
5.3.1 Cheat Software......................................................................................................................17
5.3.2 Information Abuse.................................................................................................................17
5.3.3 Punishments for Cheating......................................................................................................17
5.3.4 Methods to Detect Cheating..................................................................................................17
5.4 Doping...........................................................................................................................................17
5.4.1 Refusing to be tested..............................................................................................................17
5.4.2 List of Prohibited Substances and Methods...........................................................................17
5.4.3 Prescribed medication............................................................................................................17
5.4.4 Punishments for Doping........................................................................................................17
5.5 Using Alcohol or Other Psychoactive Drugs.................................................................................17
5.6 Betting...........................................................................................................................................17
5.7 Competition Manipulation.............................................................................................................17
5.7.1 Punishments for Competition Manipulation..........................................................................17
5.8 Match Fixing.................................................................................................................................18
5.8.1 Punishments for Match Fixing...............................................................................................18
5.9 Publisher or ESIC Bans.................................................................................................................18
5.10 Breach of Netiquette............................................................................................................................18
5.10.1 Public Behaviour............................................................................................................................18
5.10.2 Insults...........................................................................................................................................18
5.10.3 Spamming....................................................................................................................................18
5.10.4 Spamming In-game……...............................................................................................................18
5.10.5 Damaging or Soiling............................................................................................................18
5.11 Unsportsmanlike Behavior.................................................................................................................18
5.11.1 Faking Match results......................................................................................................................18
5.11.2 Faking Match media.......................................................................................................................19
5.11.2.1 Cheat Suspicion......................................................................................................................19
5.11.3 Ringer/Faker...................................................................................................................................19
5.11.4 Playing with Disallowed Player...................................................................................................19
5.11.5 Misleading admins or players..............................................................................................19
6 Game Specific Rules Counter-Strike: Global Offensive.......................................................................19
6.1 Game version.................................................................................................................................19
6.2 Anti-Cheat......................................................................................................................................19
6.3 Map selection procedures..............................................................................................................19
6.3.1 Map pool................................................................................................................................19
6.3.2 Online Open Qualifiers..........................................................................................................19
6.3.3 Online Closed Qualifiers.......................................................................................................20
6.3.4 Offline Stage..........................................................................................................................20
6.3.5 Best-of-One (Bo1) Matches...................................................................................................20
6.3.6 Best-of-Three (Bo3) Matches................................................................................................20
6.3.7 Best-of-Five (Bo5) Matches..................................................................................................20
6.4 Match settings................................................................................................................................20
6.4.1 Overtimes...............................................................................................................................20
6.5 Match server..................................................................................................................................21
6.6 In-Game chat.................................................................................................................................21
6.7 Coaching........................................................................................................................................21
6.7.1 Online Competition...............................................................................................................21
6.7.2 Offline Competition...............................................................................................................21
6.8 Usage of pause function................................................................................................................21
6.8.1 Online Qualifiers...................................................................................................................21
6.8.2 Offline Stage..........................................................................................................................21
6.8.2.1 Technical Pause..............................................................................................................21
6.8.2.2 Timeout..........................................................................................................................21
6.8.3 Admin Pause..........................................................................................................................21
6.9 Player Settings...............................................................................................................................22
6.9.1 Configuration Files................................................................................................................22
6.9.2 Scripts....................................................................................................................................22
6.9.3 Graphics drivers.....................................................................................................................22
6.9.4 Overlays.................................................................................................................................22
6.9.5 Custom Data..........................................................................................................................22
6.9.6 Device Drivers.......................................................................................................................22
6.9.7 In-Game nickname.................................................................................................................22
6.9.8 In-Game item’s nametag........................................................................................................22
6.10 Match Procedures.................................................................................................................22
6.10.1 Match Breaks........................................................................................................................22
6.10.2 Number of Players................................................................................................................22
6.10.3 Change of Players................................................................................................................22
6.10.3.1 Changes in online competition.....................................................................................23
6.10.3.2 Changes in offline competition..........................................................................................23
6.10.4 Match Interruptions.............................................................................................................23
6.10.5 Use of Bugs and Glitches....................................................................................................23
6.10.5.1 New Positions..............................................................................................................23
7 Country list with its belonged region/qualifier...............................................................................24
1 Definitions
1.1 Range of Validity
The eXTREMESLAND CS:GO Festival is operated by eXTREMESLAND Official , which is a 100% owned copy right to Shanghai Shengcheng Trading Ltd..
This is the only rulebook which is valid for the eXTREMESLAND CS:GO Festival , its participants and all matches played within the scope of the eXTREMESLAND CS:GO Festival . With his participation the participant states that he understands and accepts all rules.
1.2 Participants
An eXTREMESLAND CS:GO Festival participant is a team or a player that is participating in an eXTREMESLAND CS:GO Festival competition. Any member of an eXTREMESLAND CS:GO Festival team is a participant of that team, and locked to it regardless of whether or not the person has played for said team. No participant can at the same time be part of more than one organization taking part of eXTREMESLAND CS:GO Festival competitions, including all qualifiers arcoss the region. If in doubt, please contact us in question poses a conflict.
1.3 Region
For eXTREMESLAND CS:GO Festival , the divisions are divided into five main regions which are as follows:
- East Asia
- South East Asia
- South Asia
- Oceania
- Middle East
The regions can be further divided into sub-regions or countries for qualifiers or invitations, as eXTREMESLAND sees fit. For a list of all countries and their assigned region, see paragraph 7.
1.4 Punishments
1.4.1 Definitions and Scope of Punishments
Punishments are given for rule violations within the eXTREMESLAND CS:GO Festival . They may be either minor or major penalty points, monetary fines, default losses, player/team barrages or disqualification, dependent on the incident in question and often combinations of two or more of those. Participants will be informed about the punishment by mail and will be given a time until which they can appeal the decision. Only the license-holder or his designated spokesperson are eligible to make appeals.
1.4.1.1 Minor Penalty Points
Minor penalty points are given for minor incidents such as not uploading required match media, insufficient match statements, insufficient information on a team account or other related material, and so on. Every minor penalty point deducts one percent (1%) of the overall prize money received by the team or player in the competition it is
given.
1.4.1.2 Major Penalty Points
Major penalty points are given for major incidents such as deliberately deceiving admins, failing to show up for
matches, repeated rule breaking, and so on. Every major penalty point deducts ten percent (10%) of the overall prize money for that competition.
1.4.1.3 Monetary Fines
Monetary fines are given for failure to fulfill obligations that are not directly related to the tournament, like press/media appointments, or planned sessions for fan interaction.
1.4.1.4 Bans/Barrages
Bans or barrages are given for very severe incidents like ringing or use of an unallowed player, using violation softwares. They can be awarded either to a player or an organization.
1.4.1.5 Disqualification
A disqualification will happen in the most severe cases of rule violations. The disqualified participant forfeits all prize money accumulated for the competition in question and gets banned until the end of that competition. In team competitions, the organization and all its members get banned until the end of that competition.
1.4.1.6 Additional Methods of Punishment
In special cases, the tournament administration can define and come up with other methods of punishment.
1.4.2 Combination of Punishments
The listed methods of punishment are not mutually exclusive and may be given in combination as seen fit by the tournament administration.
1.4.3 Punishments for Repeat Offences
All punishments outlined in this rulebook are applicable for first-time offences. Repeat offences will usually be punished more severely than listed in the appropriate section of these rules, in proportion to the punishment listed there.
1.5 Live Matches
The term “Live Matches” refers to matches that take place in a public location, during events, matches in a studio, or matches broadcast by eXTREMESLAND official channel or an official partner.
1.6 Disciplines
Games used in this season of the eXTREMESLAND CS:GO Festival are:
Counter-Strike: Global Offensive by Valve Corporation
1.7 Tournament Organization
The eXTREMESLAND CS:GO Festival is organized by eXTREMESLAND. eXTREMESLAND is operated by Shengcheng Trading Ltd..
2 General
2.1 Rule Changes
eXTREMESLAND reserves the right to amend, remove, or otherwise change the rules, without further notice. eXTREMESLAND also reserves the right to make judgment on cases not specifically covered by the rulebook in order to preserve the spirit of fair competition and sportsmanship.
2.2 Validity of the Rules
If a provision of this rulebook is or becomes illegal, invalid or unenforceable in any jurisdiction, that shall not affect the validity or enforceability in that jurisdiction of any other provision of this rulebook or the validity or enforceability in other jurisdictions of that or any other provision of this rulebook.
2.2.1 Local Laws
If any rules or procedures are in conflict with local laws, they will be adjusted to be aligned with the laws in a way to stay as close as possible to the originally intended effect.
2.3 Confidentiality
The content of protests, discussions or any other correspondence with tournament officials and administrators are deemed strictly confidential. The publication of such material is prohibited without a written consent from the eXTREMESLAND CS:GO Festival tournament directors.
2.4 Additional Agreements
The eXTREMESLAND Official administration is not responsible for any additional agreements, nor do they agree to enforce any such agreements made between individual players or teams. The eXTREMESLAND Official highly discourages such agreements taking place, and such agreements that are contradicting the eXTREMESLAND Official rulebook are under no circumstances allowed.
2.5 Match Broadcasting
2.5.1 Rights
All broadcasting rights of eXTREMESLAND tournaments and its qualifiers are owned by the Shengcheng Trading Ltd.. This includes but is not limited to: IRC bots, shoutcast streams, video streams (e.g. PoV-streams), GOTV, replays, demos or TV broadcasts.
2.5.2 Waiving These Rights
Shengcheng Trading Ltd. has the right to award broadcasting rights for one or multiple matches to a third party or the participants themselves. In such cases the broadcasts must have been arranged with a head admin before the start of the match. For the necessary contact details please contact eXTREMESLAND Official Admin.
2.5.3 Player Responsibility
Players cannot refuse to have their matches broadcast by eXTREMESLAND-authorized broadcasts, nor can they choose in what manner the match will be broadcast. The broadcast can only be rejected by an eXTREMESLAND Director. The player agrees to make sufficient accommodation so that broadcasting of matches can take place.
2.6 Conditions of Participation in the eXTREMESLAND CS:GO Festival
The following conditions must be met in order to participate in the eXTREMESLAND CS:GO Festival
2.6.1 Age Restriction
All participants of eXTREMESLAND CS:GO Festival have to be over 16 years of age.
2.6.2 Regional Limitations for Participants
Any team or player may not try to qualify for the same event from more than one country or region. Single players as part of a team can do that under the restrictions of rule 2.10.1.1 .
2.6.3 Home Country/Region
A team players home country is the country where his main place of residence (proven by legal registration or long term visa in connection with evidence of long time habitation - 90-day visas are not enough) is or the country he holds a valid passport from. The home region is the region that this country belongs to (see 7). For a team, this is determined by the majority of the used lineups (2 people or more). If there is no such majority, a team may have no home country or even no home region. In that case, please contact eXTREMESLAND Official Admin for clarification.
2.6.4 Residence/Nationality and Number of Players in a Team
The team roster can hold an unlimited amount of members from any country or nationality, only the lineup composition in a match may be restricted, see 2.6.5 and 2.6.6 .
2.6.5 Country/Region of Qualifiers
Qualifiers for eXTREMESLAND CS:GO Festival , including invitations, are usually restricted to a country, a region or a sub- region (we will call it region for the rest of the paragraph).
Exceptions from this rule are possible, if eXTREMESLAND can be convinced that there is a valid reason why the team would be unable to attend all required parts of the qualifier in their home region and why the team should be allowed play the qualifier in the region suggested by the team.
This has to be requested actively by the team, and separately for each individual case. Examples for such reasons are
i) There are no qualifiers in the home region(s) for the team and the team is willing to travel to the region of
the qualifier to play it.
ii) The team is taking part in (a) competition(s) in a region other than their home region(s) and has matches to play there before and after and in such close timely proximity to the qualifier(s) in their home region(s) that travelling back for that qualifier(s) would be unreasonable.
iii) The team is staying in another region for good reason (esports-related) for a prolonged time that spans over the time of the qualifier for the their home region and it can be clearly shown that this condition has not been created to be able to take part in a qualifier that might be easier to qualify from.
For all rule purposes, if such an exception has been granted, the respective region will be considered that team's home region for the entire event or (if that happens before the end of the event) until the conditions for the exception expire.
2.6.6 Home Country/Region on Team Matches
The majority of the lineup present in a team match must have the home country (for qualifiers that are restricted to a country) or region (for qualifiers that are restricted to a region) from which the team qualified for the eXTREMESLAND CS:GO Festival . As many of the players with the wrong home country/region as would have to be replaced to achieve an allowed lineup will be considered disallowed players (see 5.11.4 ). Which exact players those are is up to the team.
2.6.7 Physical location during online matches
Online matches have to be played from the region of the competition or qualifier they belong to. An exception to this rule is only possible by written constent from eXTREMESLAND. It can only be granted if the participant can explain and prove having a valid reason to play from elsewhere. Valid reasons could be similar to the ones from ( 2.6.5 ).
2.7 Player Details
When requested, players are required to send us all needed information including but not limited to full name, contact details, date of birth, address and photo.
2.7.1 Nicknames
A change in nickname during a eXTREMESLAND CS:GO Festival must first be notified to the administration for approval before the change can be undertaken. The general eXTREMESLAND rules for the choice of nicknames apply.
2.7.2 Game Accounts
Every playing member must use the same SteamID throughout eXTREMESLAND CS:GO Festival . Change in SteamID during eXTREMESLAND Festival must first be notified to the adminstrations for approval before the change can be understaken.
2.8 Team
2.8.1 Team Names
The eXTREMESLAND CS:GO Festival team name may not have any extensions such as “CS team”. It may only consist of the team name and/or a potential name sponsor (see 2.9 ). To prevent confusion, only names that are not already being used by another team in the same discipline are allowed.
Sponsor names may appear on more than one team as long as the main part of the team name differs.
2.9 Sponsor Restrictions
2.9.1 Mature Content
Sponsors or partners that are solely or widely known for pornographic, drug use or other adult/mature themes and products are not allowed in connection to eXTREMESLAND CS:GO Festival .
2.10 Player Changes
If a team for any reason does not have the sufficient number of players to participate in an eXTREMESLAND CS:GO Festival match, the team will be removed. Therefore it is suggested that every eXTREMESLAND CS:GO Festival team has substitutes added in the roster to compensate for any player losses during the cup.
2.10.1 Adding a New Player
2.10.1.1 Restrictions for Adding New Players
During an eXTREMESLAND CS:GO Festival , every player addition is counted as a “new player”. The maximum number of players in a team is 8. The maximum number of new player is 2.
A player can only join an eXTREMESLAND participant if he has not been playing for more than one team in eXTREMESLAND CS:GO Festival and its qualifiers.
Over the course of a single event and it's qualifiers, the following restrictions apply:
i) A player that played in a qualifier from an open qualifier is never allowed to participate in another open
qualifier from eXTREMESLAND CS:GO Festival . The player is also not allowed to play in any closed qualifier for the same event with another team neither.
ii) A player that played in and qualified from a closed qualifier is never allowed to participate in another
qualifier ffrom eXTREMESLAND CS:GO Festival . The player is also not allowed to play the main event with another teamiii) A player that played in the open qualifier but didn't qualify into closed is allowed to change teams for the main event in any case. However, he/she can not change to teams is qualified for closed qualifiers.
iv) A player that played in the closed qualifier but didn't qualify into the main event can not change teams for the
main event.
2.10.1.2 Formal Requirements
Before a player can be officially added to the roster, the administrators of eXTREMESLAND CS:GO Festival must be formally
informed in writing. This information should contain:
In-Game Nickname
SteamID of the player
Full Name
Previous team history since the beginning of this year
Failure to notify the eXTREMESLAND CS:GO Official Administration with the necessary information before adding the player may be penalized with up to two (2) minor penalty points.
After a player is added to the team, the team management also needs to update and resubmit the eXTREMESLAND CS:GO Festival Team Member List (if one was required) that holds all the vital information about the players. The old eXTREMESLAND CS:GO Festival Team Member List will be deemed invalid when any member changes have been made.
2.10.1.3 Player Addition Deadline
For an offline event (including closed qualifiers), the final roster that will be used at the event has to be reported at the latest 14 days before the start of the first match of the event. The roster can contain up to two substitute players on top of the regular ones. If a player is added after that deadline but more than 7 days before the start for the first match of the event, the team will be penalized with (3) minor penalty points.
During the open qualifiers, players can be added to the roster any time before the check-in to a qualifier.
Later additions are only possible in cases of emergency (e.g. injuries, illness) with necessary proof.
2.10.2 Lineup Restriction during an Event
Once a team plays for the first time in a qualifier, the lineup of the team has to contain a majority of that first lineup until the end of the main event, throughout all qualifiers and stages of the event. This also implies that an organization that tried and failed to qualify with one team is not allowed to sign a new team to still take part in the event.
The above lineup restriction also applies for teams that were invited to the event or a later stage of the qualifiers, in that case the default lineup of the team at the time of the invitation or a specific lineup named in context with the invitation is relevant. Invited teams are considered the same as if they had played throughout the entire qualifier process up until the stage that they have been invited.
2.10.3 Lineup Changes between Matches
The lineup has to consist of players from the team roster (see 2.10.1.3 ).
During the main event, the lineup for the next upcoming map has to be reported to eXTREMESLAND at least 4 hours before the scheduled start of the match, or immediately after the end of the previous map, whichever is later.
During the qualifiers, the lineup can be changed at any time between maps. Later changes are only possible in cases of emergency (e.g. injuries, illness) with necessary proof.
2.10.4 Emergency Transfers
In case of a serious and short notice emergency (e.g. unforeseeable cancellation of all flights or a severe illness or injury of a player) that leaves a team without a full lineup to play with, the tournament direction can decide to allow an emergency transfer in disregard of most of the rules in 2.10 .
Rule 2.10.1.1 remains in place even for emergency transfers.
2.11 Prize Money
All prize money should ideally be paid out within 90 days after the eXTREMESLAND CS:GO Festival event in question has been completed, but it may take as long as 120 days for the payment to be completed.
If a team or player is missing the proper payment information to eXTREMESLAND Official and hasn't provided it by other means to the head administration either, the prize money will not be paid out until a reasonable time after this has been rectified.
2.11.1 Prize Deductions Due to Penalty Points
Every penalty point that a participant acquires during an event or its qualifiers is penalized with a prize money
deduction. The deductions are as follows:
- For every minor penalty point a 1% overall prize money deduction will occur.
- For every major penalty point a 10% overall prize money deduction will occur.
The deduction is calculated out of the grand total of prize money awarded to the participant at the end of the last part of the competition in question, including both online and offline won prizes, but excluding the part that is meant to compensate for travel expenses (if any). The deducted prize-money will be proportionally added upon the other teams, thus no prize money gets lost through penalty points.
It should be noted that a team that received extremely high prize money deduction in total over several of the tournament stages may be disqualified.
2.11.2 Prize Deductions Due to Monetary Fines
Monetary fines are not redistributed to the other participants but just removed from the winnings of the team in question.
2.11.3 Withdrawal of Prize Money
As long as the prize money for the eXTREMESLAND CS:GO Festival has not been paid out, eXTREMESLAND reserves the right to cancel any pending payment if any evidence of fraud or foul play have been discovered.
2.11.4 Transfer of Prize Money
The prize money will be sent as a bank transfer as specified by the Team Captain or Team Manager. Failure to provide sufficient information for the payments to be complete will result in payments not being made. If a participant has not collected their winnings or redeemed the cheque within 6 months of the initial payment date the prizes are forfeited.
2.12 Penalties and consequences for leaving the eXTREMESLAND CS:GO Festival
2.12.1 Leaving During the eXTREMESLAND CS:GO Festival
If a participant leaves the eXTREMESLAND CS:GO Festival during an ongoing event (i.e. between qualifiers and the main event.), the participant forfeits all prize money accumulated for the event that stage belongs to and all its members get banned until the end of main event.
The next time that participant plays in an event of the same or next year, the player/organization will be penalized with between five (5) minor penalty points and one (1) major penalty point for that event, depending on the reasons and timing of the cancellation. Also, cancelling an offline stage is considered a more severe offense than cancelling an online stage.
Higher penalties, not being invited, barrages, suspensions or similar sanctions may also come into effect, especially on very late cancellations, according to what the tournament administration sees fit.
2.12.2 Deletion of Matches
All matches involving teams or solo players that have left a stage of the eXTREMESLAND CS:GO Festival before it ended will be reset and deleted. In playoff brackets, the most recent or the next upcoming match (depending on the situation) of the participant will be considered a default win for his opponent. The team who left the match will be penalized by (5) minor penalty points.
2.13 Match Start
2.13.1 Punctuality
All matches in the eXTREMESLAND CS:GO Festival should start as stated by the admin, any changes in the time must be accepted by the opposing party and administrators (if rescheduling is generally possible). All participants in a match should be on the server and ready to go at the latest 10 minutes before the match is to start.
2.13.2 Not being Punctual for an online Match
Two (2) minor penalty points can be awarded if a participant is not ready to play at the latest 10 minutes before the announced starting times. This penalty gets increased by one (1) additional minor penalty point every 5 minutes until 15 minutes after the scheduled start of the match. At that point, the match will be postponed and
instead of the delay penalties, a no-show (see 2.13.3 ) will be awarded. If the match is broadcasted or in any other way a live match, three additional penalty points will be awarded for any delay in the match start
caused by a team.
2.13.3 Participants Not Showing
If a participant is not ready to play until 15 minutes after the scheduled start of the match, he is considered a no- show. In that case, the participant will be penalized [(3) minor penalty points from 2.12.2], and the match will have to be rescheduled, if the schedule allows it. Otherwise, the opponent will receive a default win from the administration.
2.14 Match Procedures
2.14.1 Lineup
Teams have to submit their lineup for offline and online events before deadline given by tournament administration.
2.14.2 Match Result
The result must be immediately added and confirmed by both parties. The match results are final once the match is finished, if there is any conflict please protest with eXTREMESLAND Official Admin within 1 hour after the match is finished.
2.14.3 Storage and keeping of Match Media
All match media (screenshots / demo's / replays / etc.) must be stored by the participants for a minimum of 2 weeks after the match has ended. If there is a protest on the match, the records needs to be stored by the participants for a minimum of 2 weeks after the protest has been closed and resolved.
2.15 Match Protests
2.15.1 Definition
A protest is for problems that affect the match outcome; a protest may even be filed during a match for things like incorrect server settings and other related issues. A protest is the official communication between the parties and an eXTREMESLAND admin.
2.15.2 Match Protest Rules
2.15.2.1 Deadline for Match Protests
The latest time that participants are allowed to issue a match protest is the earliest of the three following:
• 1 hours after the match is finished
• Before the beginning of the next match cycles for either of the two participants
• Only at offline events: Before the end of the event day (departure of the admins)
2.15.2.2 Contents of a Match Protest
The protest must contain detailed info about why the protest was filed, how the discrepancy came to be and when the discrepancy occurred. A protest may be declined if proper documentation is not presented. A simple “they are cheaters“ will not do, please accuse with proofs.
2.15.2.3 People in a Match Protest
In team matches, only the Team Manager/Team Captain is supposed to be filing the protest, violations can be punished with one (1) minor penalty point.
2.15.2.4 Behaviour in Match Protests
Insults and flaming to both participants and the admins/staffs are strictly prohibited in a protest, and may result in (1) major penalty point or the protest being ruled against the insulting party.
2.16 Interviews
For every game that is broadcast on eXTREMESLAND Official Channel, one player from each team must be available for a remote interview, if there is one. The team has to provide contact information for an interview in that case. The player should also be available for a comment after the match.
3 Qualification
3.1 Qualification eXTREMESLAND CS:GO Asia Final
eXTREMESLAND CS:GO Festival is open for everyone in Asia.
There are usually one or two ways to qualify for an eXTREMESLAND CS:GO Asia Final:
• Through online qualification
• Through invitation
These are usually pre-distributed regional slots to the main event. Each region gets a certain number of slots for the eXTREMESLAND Asia Final. The slots are pre-determinent by eXTREMESLAND Official Director, and eXTREMESLAND reserve the final right on changing the slot before it’s been taken.
3.1.1 Online Qualification of eXTREMESLAND CS:GO Festival Open Qualifiers
Online qualifiers will always be divided by region due to connection issues.
3.2 Replacements of Qualified Team
If a participant is for any reason (e.g. teams who cannot enter due to VISA issue, or other emergency) unable to compete any more in the eXTREMESLAND CS:GO Asia Final , a replacement will be called up. If this happens before the replacement deadline, the replacement will inherit any financial benefits like paid flights, hotels, and stage prizes from the dropped participant.
Usually tournament groups or brackets will not be reseeded if they were already publicly announced before the drop-out happened. In special cases, when the fairness of the competition is in jeopardy, the administration can still change or even re-draw the tournament.
Replacement participants will be considered and contacted to ask whether or not they want to participate.
3.2.1 Replacement Tiebreaker
If participants have an identical score/position on/in the relevant invite list or qualifier, the one that has had the smallest change in lineup since then will be preferred.
If that leaves several options, the tournament administration will make a choice based on other results or/and random draw.
3.2.2 Replacement Deadline
A replacement deadline will be set by the tournament administration. Its passing does not mean that there will be no further replacement, but the rules for replacing are different from that point on, see 3.2.3 - 3.2.4 . If no replacement can be found, the stage may start with one less participant instead.
If no earlier deadline has been set, the public announcement of the tournament drawing is usually the replacement deadline.
3.2.3 Qualified or Invited Event Group Stage or Playoff Participant
a) Before the replacement deadline
The next in line will replace from the same qualifier, invite list or poll. If no one from the final stage of the same qualifier is available, the qualifiers of the other regions will be considered, starting with the home region.
b) After the replacement deadline
The administration will try to find any replacement by all available means.
4 Event Rules
4.1 eXTREMESLAND CS:GO Festival 2020 Stages
4.1.1 National Qualifiers
The first stage of eXTREMESLAND CS:GO Festival is the national qualifiers. Participants may or may not be in this stage depending on the regions. Once a team won the national qualifiers, they will be qualified for the Regional Closed Qualifier (See 4.1.3)
4.1.2 Regional Open Qualifiers
Regional Open Qualifier is open for everyone if your country is included in the region. If there is any unclear situation, participants can pick on the region that is closest to their national represent (See 2.6.5).
4.1.3 Regional Quarter Finals
Regional Quarter Finals consist with 8 teams in elimination format, best-of-three mode until the champion is decided. 4 teams will be invited by eXTREMESLAND Official Admin, and 4 teams will be advanced from the Regional Open Qualifiers. Totally 8 teams. The 8 teams will break into groups of 2, which will be seeded by open qualifiers, or properly seeding by the eXTREMESLAND Official Admin.
4.1.4 Asia Finals
eXTREMESLAND CS:GO Asia Final is the main offline event of this series. It consists 16 teams in elimination format, best-of-mode. The event will start off with a group stage (see 4.1.4.1) and finish with a Playoffs (see 4.1.4.2)
4.1.4.1 Group Stage
eXTREMESLAND Asia Final Group Stage are played offline in groupstage mode. The top 50% of the teams will be proceeding into the playoffs. Group stages are often played in double elimination format, best-of-one mode. The 16 teams will be break into groups of four, which will be randomly draw by eXTREMESLAND Official Admin at least 2 days prior to the main events.
4.1.4.2 Playoffs Stage
The playoffs are played in single elimination, the best-of-three mode until the final champion is decided.
4.2 Punctuality
We expect every player to be at the tournament area as stated in the tournament directions info mails to setup, prepare and solve any technical problems that might occur. If you notice at any point you will be late on one of the days, please inform one of our eXTREMESLAND Official Staffs as soon as possible! Mitigating circumstances and attempts to inform eXTREMESLAND Officials about the lateness and minimize the impact will be benevolently considered.
The following penalties apply in the first case (repeat offences will be more severely punished):
• arriving between the requested time and 30 minutes before match start – warning
• for every 5 minutes later arrival (29-25 / 24-20 / 19-15 / etc.) – (1) Minor Penalty Point
If a participant is not ready to play at the latest 15 minutes after the scheduled time, the tournament administration can decide to award (partial) default losses or disqualify the participant.
4.3 Causing Delay
If the match gets delayed due to late arrival (e.g. because of technical problems that could have been discovered beforehand without the lateness) or because of general misbehavior (e.g. as listed in 4.13.1 ):
• for every (partial) 5 minutes delay in the match start caused by this (1-5 / 6-10 / 11-15 / etc) – (3) Minor
Penalty Points
4.4 Equipment
eXTREMESLAND Officials provides monitors and computers. Participants have to bring their own equipment (in particular: Keyboard, Mouse, Mousepad, In-Ear headphones/Headsets with long enough cables, and all other necessary adapters if needed).
All player equipment is subject to the approval of eXTREMESLAND administration. eXTREMESLAND reserves the right to deny the use of any equipment and/or device providing an unfair competitive advantage. Players might be asked to hand in their equipment for additional checks.
4.5 Config and Drivers
All participants have to send in their configs and drivers until a specific deadline set by the tournament direction before the event. If any player or team doesn’t send in their configs and drivers they have to manually setup their config on site and play with default drivers.
4.6 Clothing
The players and teams need to ensure that they are all in equal colored shirts, orderly long trousers and closed shoes (i.e. shorts or flip-flops are not allowed). Any kind of Face wear is forbidden, unless players has sickness with proper proofs. Penalties will be awarded for minor violations of this rule, but in major cases (for example but not limited to offensive content, other team clothing etc.), players will not be allowed to start their matches before the problematic piece of clothing has been replaced. If possible and deemed appropriate by the administration, eXTREMESLAND will provide suitable clothing for
the participants that are not dressed according to the rule. The cost of provided clothing will then be subtracted from the prize money paid out to the participants.Any delay caused by change of clothing will be considered the players fault and penalised according to the rules of punctuality. (See 4.2)
4.7 Administrators
The instructions of eXTREMESLAND Offcial Admin should always be obeyed and followed. Failure to do so may result in penalty points being awarded.
4.8 Player Brief
The player brief is a document that will be sent to the participants by mail before the tournament. It is meant as an extension to the rulebook for a specific offline event and equally binding.
4.9 Team Communication Tool
eXTREMESLAND will provide local TeamSpeak servers for all participants in team games to use as the main voice communication system. The communication on the voice server will be monitored by the tournament referees. eXTREMESLAND reserves the right to record all TeamSpeak communication during the event.
No other communication tools are allowed.
4.10 Media Obligations
If the eXTREMESLAND decides that one or more players need to be part of interviews (short pre/post match interviews and/or longer interview-sessions), a press conference or an autograph-, photograph- or video-session, then the players cannot deny this and must attend. Most events will have a mandatory media day, where participants will be photographed, filmed and interviewed by the eXTREMESLAND crew for the event presentation.
The participants will receive a media schedule beforehand to be informed about nature, duration and schedule of any activities of this kind that take more than 5 minutes.
4.10.1 Missing Media Obligations
Not fulfilling the media obligations will result in monetary fines. Their range depends on the details. The following fines are standard punishments for the most common cases:
– Not showing up complete and on time for the media day: subtract 50% of the prize money winnings
– Appearing incomplete or too late for a signing session:
1-30% of the lineup missing: Subtract 10% of the prize money winnings
31-50% of the lineup missing: Subtract 15% of the prize money winnings
51-70% of the lineup missing: Subtract 20% of the prize money winnings
71-99% of the lineup missing: Subtract 25% of the prize money winnings
100% of the lineup missing: Subtract 30% of the prize money winnings
– Appearing incomplete or too late for a press conference:
1-30% of the lineup missing: Subtract 10% of the prize money winnings
31-50% of the lineup missing: Subtract 15% of the prize money winnings
51-70% of the lineup missing: Subtract 20% of the prize money winnings
71-99% of the lineup missing: Subtract 25% of the prize money winnings
100% of the lineup missing: Subtract 30% of the prize money winnings
Depending on the situation eXTREMESLAND Official Director reserce the right to make more severely punishment
Similar punishments will be applied if other, comparable media obligations are missed.
The fines can be reduced if the participant shows up with delay but still early enough to create the required content/have a reasonable session. The fines can be also/further reduced if the participant delivers proof of mitigating circumstances. The decision about that will be made by the eXTREMESLAND Official Director alone.
4.11 Stage Matches
Each participant is required to play his/their stage matches, if they reach them. This part is an integral component of the tournament and exceptions will not be allowed.
4.12 Gaming Areas
4.12.1 Food, Drinks, Smoking and Behavior
If nothing else has been announced, it is forbidden to bring or eat any food in the tournament areas. Smoking or vaping is also strictly prohibited. Players are allowed to have beverages, but only in cups or bottles that have been provided by eXTREMESLAND, and only below the table unless told otherwise. Exaggerated loud noise and offensive language are forbidden.
Participants have to follow the hotel or venue rules in the practice areas. Any violations can be punished with penalty points.
4.12.2 Removable Media
It is strictly forbidden to connect or use any removable media on the tournament computers without prior examination and approval from the tournament administrators. Any violations can be punshed with major penalty points.
4.12.3 Mobile phones, tablets, cameras or similar devices
Participants are not allowed to bring any electronic devices, cameras or similar devices into the gaming area unless priorly permitted by the head admin. Such devices have to be handed to tournament officials before starting to setup before the first match.
Paper versions of documents for tactical purposes are allowed in reasonable sizes and numbers (e.g. a notebook).
4.12.4 Unused items
Items that are not immediately necessary (e.g. clothing that is not being worn, bags etc) have to be stored out of sight as indicated by eXTREMESLAND Official Admin.
4.12.5 Internet access
Internet access on tournament computers is disabled for all participants.
4.13 Warm-up Period
A warm-up period of 30 minutes is normally provided before and eXTREMESLAND Live match, although this period may not be guaranteed.
4.14 Demos and Replays
All demos or replays must be made available if requested by the administrators.
4.15 Demo and Replay Rights
eXTREMESLAND reserves the right to play, and/or upload to the eXTREMESLAND websites, all demos that are recorded in an eXTREMESLAND arrangement.
4.16 Photo and Other Media Rights
By participating, all players and other team members grant eXTREMESLAND the right to use any photographic, audio or video material on their website or for any other promotional purpose.
4.17 Winners Ceremony
Participants have to stay in the tournament area for the winners ceremony after the Grand Final.
4.18 eXTREMESLAND-provided Areas
Only marketing activities that have been authorized by eXTREMESLAND are allowed in any eXTREMESLAND-provided areas (e.g. tournament areas, practice rooms, hotel rooms etc.).
5 Rule Violations, Punishments and ESIC
eXTREMESLAND and its tournaments are part of ESIC, the Esports Integrity Coalition. That means that all rules and regulations of ESIC apply to all eXTREMESLAND tournaments, including eXTREMESLAND CS:GO Festival . You can look them up on their website at http://www.esportsintegrity.com/.
The following sub-paragraphs are meant to give you an impression about what things are forbidden. For more detailed information, please also visit the ESIC website.
5.1 Code of Conduct
All eXTREMESLAND CS:GO Festival participants agree to behave in an appropriate and respectful manner towards other participants, spectators, the press, and eXTREMESLAND CS:GO Festival administration team. Being role models is the occupational hazard of being an eXTREMESLAND CS:GO Festival player or organizer and we should behave accordingly. Any sort of harassment should be reported to the above listed administrators immediately. Harassment includes
but is not limited to offensive statements or actions related to gender, gender identity and expression, age, sexual orientation, disability, physical appearance, body size, race, religion.
Also considered harassment are things like sexual images in public spaces, deliberate intimidation, stalking, following, harassing photography or recording, sustained disruption of talks or other events, inappropriate physical contact and unwelcome sexual attention.
Similar restrictions apply not only to the participants, but every single person involved with or present at a stage of the eXTREMESLAND CS:GO Festival . Anyone breaking this code of conduct may be punished, including expulsion and possibly criminal prosecution.
5.2 First-time and repeat offences
All punishments listed below are meant for first-time offences. Repeat offenders (both the specific player and - in team competitions - his team) will be punished proportionally harder.
5.3 Cheating
5.3.1 Cheat Software
The use of the following programs is considered cheating: Multihacks, Wallhack, Aimbot, Colored Models, No- Recoil, No-Flash and Sound changes.
These are only examples, other programs or methods may be considered cheats as well.
5.3.2 Information Abuse
Communication during the match with people not involved in the match is strictly forbidden, the same is true for using information about your game from other external sources (e.g. streams).
5.3.3 Punishments for Cheating
When cheating is uncovered in the eXTREMESLAND CS:GO Festival , the result(s) of the match(es) in question will be voided. The team will be disqualified from the current stage of eXTREMESLAND CS:GO Festival . The team will forfeit the prize money, receive twelve (12) major penalty points. The player will be banned from all competitions in eXTREMESLAND for a duration of normally 5 years, or eXTREMESLAND Official Director on specify duration. This duration can be lower, if significant mitigating factors are in play, but also higher, if there are aggravating circumstances.
5.3.4 Methods to Detect Cheating
eXTREMESLAND reserves the right to use different methods to inspect participants and their equipment, with or without prior information. One of these is the use of metal detectors on participants entering the stage. Participants are not allowed to refuse these inspections. Particiants should stand up, leave the table, and talk to no one when the tournament admin is inspecting his/her station. Any violation of above will be awarded with (1) Major Penatly Point
5.4 Doping
5.4.1 Refusing to be tested
Refusing to be tested is considered doping. Punishments will be the same as for severe cases of substance abuse.
5.4.2 List of Prohibited Substances and Methods
The List of Prohibited Substances and Methods created by the Esports Integrity Coalition (ESIC) is valid for the eXTREMESLAND CS:GO Festival tournaments.
The Iist can be found here: http://www.esportsintegrity.com/the-esic-integrity-programme/esic-prohibited-list/
Any unsanctioned use of these substances is considered doping.
5.4.3 Prescribed medication
If players have an active prescription for a substance on the WADA list, they have to send proof to the
tournament administration before the first day of the tournament (deadline in local time). They may still be subject to a doping test, but a positive result for the prescribed substance will be disregarded.
5.4.4 Punishments for Doping
Mild cases of doping will be punished with a warning and possibly minor penalty points for the participant. Severe cases (i.e. use of drugs containing performance enhancing substances, like Adderall) will be punished with nullification of the results achieved under the influence of the substance, a ban of one to two (1-2) years, forfeiture of the prize money won, as well as disqualification of the participant.
If a player is found guilty of a severe case of doping only after the last match of the tournament has already been over for at least 24 hours, the player will still get a ban, but the tournament result will remain in place and there are no consequences for the team. Mild cases will not be punished at all, after that time.
Local laws and regulation will overrides the punishment of the substances is considered illegal in the country.
5.5 Using Alcohol or Other Psychoactive Drugs
To play a match, be it online or offline, under the influence of alcohol or other psychoactive drugs, even if not
among the punishable substances linked under 5.4.2 , is strictly prohibited, and may lead to severe punishment. Moderate consumption of alcohol outside the active tournament hours for a participant is permitted if not in conflict with local/national law.
5.6 Betting
No players, team managers, staff or management of attending organizations may be involved in betting or gambling, associate with betters or gamblers, or provide anyone any information that may assist betting or gambling, either directly or indirectly, for any of the eXTREMESLAND matches or the tournament in general. Any betting or gambling against your own organizations matches will lead to an immediate disqualification of the organization and a lifetime ban from all eXTREMESLAND competitions for all persons involved. Any other violation will be penalized at the sole discretion of the tournament direction.
Betting both offline or online may be illegal in some countries, local laws and regualition will overrides the punishment if actions was found.
5.7 Competition Manipulation
Offering money/benefits, making threats or exerting pressure towards anyone involved with eXTREMESLAND CS:GO Festival with the goal of influencing a result of a match is considered competition manipulation. The most common example is offering your opponent money to let you win.
5.7.1 Punishments for Competition Manipulation
When competition manipulation is uncovered in the eXTREMESLAND CS:GO Festival , the result(s) of the match(es) in question will be voided. The tean will be disqualified from current stage, forfeit prize money and be banned from all competitions in eXTREMESLAND for a duration of between one and two (1-2) years. A monetary fine is possible.
5.8 Match Fixing
Using any means to manipulate the outcome of a match for purposes that are not sportive success in the tournament in question is considered match fixing. The most common example is intentionally losing a match to manipulate a bet on the match.
5.8.1 Punishments for Match Fixing
When match fixing is uncovered in the eXTREMESLAND CS:GO Festival , the result(s) of the match(es) in question will be voided. The tean will be disqualified from current stage, forfeit prize money and be banned from all competitions in eXTREMESLAND for a duration of normally 5 years. This duration can be lower, if significant mitigating factors are in play, but also higher, if there are aggravating circumstances. A monetary fine is possible.
5.9 Publisher or ESIC Bans
eXTREMESLAND reserves the right to refuse players who have standing bans from the game publisher to take part in eXTREMESLAND CS:GO Festival tournaments.
Also, ESIC bans will be honoured and translated into eXTREMESLAND bans.
CS:GO VAC bans are specifically honored, and translated into eXTREMESLAND bans.
5.10 Breach of Netiquette
For an orderly and pleasant game it is essential that all players have a sportive and fair attitude. Breaches of this rule will be punished with one (1) to six (6) minor penalty points. The most important and most common offenses are listed below. However, the administration may assign penalties for not explicitly listed types of unsportsmanlike behavior (e.g. harassment).
5.10.1 Public Behaviour
All participants shall abstain, at all times, from poor, undesirable, or negative behaviour towards anybody involved with the tournament in any way.
All participants shall abstain, at all times, from any action or inaction that brings anybody involved with the tournament in any way into public disrepute, contempt, scandal or ridicule or reduces the public
relations or commercial value of any involved party. This includes derogatory comments aimed at eXTREMESLAND, its partners or products in interviews, statements and or social media channels.
5.10.2 Insults
All insults occurring in connection with the eXTREMESLAND CS:GO Festival will be punished. This primarily applies to insults during a match, but also on the eXTREMESLAND applies to match comments, eXTREMESLAND Discord Channel, other IRC, IM programs, E-mail or other means of communication to both participants and eXTREMESLAND Official Staffs will be punished if they can be linked to the eXTREMESLAND CS:GO Festival and the evidence is clear.
Particularly severe abuse cases with radical statements or the threat of physical violence can result in significantly heavier penalties including the exclusion or to the deletion of the player.
Depending on the nature and severity of the insult the penalty will be assigned to the player or to the team. The players may also be barred from playing for one or more match.
5.10.3 Spamming
The excessive posting of senseless, harassing or offensive messages is regarded as spamming in the eXTREMESLAND CS:GO Festival .
Spamming on the match comments, eXTREMESLAND Discord Channel, other IRC, IM programs, E-mail or other means of communication to both participants and eXTREMESLAND Official Staffs will be punished. Depending on the nature and severity.
5.10.4 Spamming In-game
Three (3) minor penalty points will be awarded if the chat function in-game is abused towards the goal of annoying the opponent, or generally stir the flow of the play. The all chat functions are there to communicate efficiently with the opponent and the match admins.
5.10.5 Damaging or Soiling
Participants that purposefully damage or soil rooms, furniture, equipment or similar items will be fined. The fine will be based on the cost to restore the original state, handling efforts to fix the issue and damaged reputation with third parties.
5.11 Unsportsmanlike Behavior
For an orderly and pleasant game it is essential that all players have a sportive and fair attitude. Breaches of this rule will be punished with one (1) to six (6) minor penalty points. The most important and most common offences are listed below. However, the administration may assign penalties for not explicitly listed types of unsportsmanlike behavior (e.g. harassment).
5.11.1 Faking Match results
If a team is caught entering false match results into the match page, or in other ways trying to falsify the match result, the team will be awarded up to four (4) minor penalty points.
5.11.2 Faking Match media
Match media are all uploads, including but not limited to: Screenshots, demos, models, and so on.
Faking match media may result in one (1) to four (4) minor penalty points.
5.11.2.1 Cheat Suspicion
When cheating is suspected, and the match media in question has been faked, then six (6) minor penalty points will be awarded.
5.11.3 Ringer/Faker
Any players involved in faking or ringing a player will be barred for next 2 matches, also, one (1) major penalty point will be awarded per incident.
This rule often happens in connection with rule 5.11.4 , in that case the punishments are cummulated.
5.11.4 Playing with Disallowed Player
Using a disallowed player results in one (1) major penalty point, and also the player will be barred for next 2 matches before he is eligible to compete. Also, the opponent will be offered a rematch. If the administration decides there is not enough time for a rematch (this will always be the case in matches in continuous order, like all except the last round of a cup, but can happen in other cases as well), a default win will be given to the opponent.
5.11.5 Misleading admins or players
Any attempts to deceive opposing players, admins, or anyone else related to the eXTREMESLAND CS:GO Festival may be penalized with one (1) to four (4) minor penalty points.
6 Game Specific Rules Counter-Strike: Global Offensive
6.1 Game version
The tournament will use the latest available version of the game client. If the latest available version is considered unplayable due to bugs or extreme balance changes within close proximity by eXTREMESLAND administration, an older version might be used if it's available for rollback. Any update during the event will result in a rollback to the original version (if possible).
6.2 Anti-Cheat
B5 Client is mandatory for all players to use for the full duration of all matches played online and offline. If a player cannot use B5 Client then they are not allowed to take part in a match. Players are responsible for having their login credentials available to them at the time of the competition. For regions that do not use B5 Clients are not regulated by this rule.
6.3 Map selection procedures
6.3.1 Map pool
Tournament will be played on the current competitive map pool (Valve Active Duty Map Group) which consists of the following maps:
• Dust2 (de_dust2)
• Inferno (de_inferno)
• Mirage (de_mirage)
• Nuke (de_nuke)
• Overpass (de_overpass)
• Train (de_train)
• Vertigo (de_vertigo)
6.3.2 Online Qualifiers
During any Online Open Qualifers, the map selection process will take place on the CSGO server provided by eXTREMESLAND Official. In order to remove a map, please follow the server veto process as directed by eXTREMESLAND Official referee. The server will automatically change the map as soon as the last map gets removed. Or with the assistance of the eXTREMESLAND Official referee on the Discord server provided by eXTREMESLAND.
6.3.4 Offline Stage
Only two selected people from each team can participate in the map selection process. During the map selection process, first statement coming from the team towards the tournament referee will count as ban or pick and it cannot be reverted. Each team has a total of 150 seconds to make all of their picks and bans, which can be split up on the single steps as teams prefer. When the time expires, the remaining picks and/or bans will be randomised by the tournament referee.
Map selection process can be done (potentially significantly) earlier if ordered so by the tournament administration. The time at which the map selection process is being done does not warrant the exact start time of the match.
6.3.5 Best-of-One (Bo1) Matches
The better seeded team decides if they are either Team A or Team B. Team A starts the process and the order of the ban / pick is as follows:
1. Team A removes one map.
2. Team B removes two maps.
3. Team A removes two maps.
4. Team B removes one map.
5. Remaining map is being played.
The sides on the map are determined by a knife round.
6.3.6 Best-of-Three (Bo3) Matches
The better seeded team decides if they are either Team A or Team B. Team A starts the process and the order of the ban / pick is as follows:
1. Team A removes one map.
2. Team B removes one map.
3. Team A picks one map.
4. Team B picks one map.
5. Team A removes one map.
6. Team B removes one map.
7. The remaining map is played as a decider, if required.
Every team decides sides on the map choice of their opponent. The sides on the last map are determined by a knife round.
6.3.7 Best-of-Five (Bo5) Matches
The better seeded team decides if they are either Team A or Team B. Team A starts the process and the order of the ban / pick is as follows:
1. Team A removes one map.
2. Team B removes one map.
3. Team A picks one map.
4. Team B picks one map.
5. Team A picks one map.
6. Team B picks one map.
7. The remaining map is played as a decider, if required.
Every team decides sides on the map choice of their opponent. The sides on the last map are determined by a knife round.
6.4 Match settings
The following match settings need to be used during the eXTREMESLAND CSGO competition:
• Rounds: Best out of 30 (mp_maxrounds 30)
• Round time: 1 minute 55 seconds (mp_roundtime 1.92)
• Start money: $800 (mp_startmoney 800)
• Freeze time: 20 seconds (mp_freezetime 20)
• Buy time: 20 seconds (mp_buytime 20)
• Bomb timer: 40 seconds (mp_c4timer 40)
• Overtime rounds: Best out of 6 (mp_overtime_maxrounds 6)
• Overtime start money: $16,000 (mp_overtime_startmoney 16000)
• Round restart delay: 5 seconds (mp_round_restart_delay 5)
• Break during half time: 2 minutes 30 seconds (mp_halftime_duration 150)
• Break during half time in overtimes: disabled.
eXTREMESLAND will follow the most up-to-date rules, if it happens to change 1 day before the event.
6.4.1 Overtimes
In case of a draw after all 30 rounds have been played, an overtime will be played in best out of 6 mode (mp_maxrounds 6) and with $16,000 start money (mp_startmoney 16000). For the start of the overtime teams will stay on the side which they played the previous half on, during half-time sites will be swapped. Teams will continue to play overtimes until a winner has been found.
6.5 Match server
Matches are played on the servers provided by eXTREMESLAND Officials. Teams are required to check all the necessary game aspects (including skins, bugs on load etc.) and network components (latency and server variance) before starting the match. Failure to do so, and to let the match start, will mean that both teams have accepted the state the map is in, and the match might be continued under these conditions.
6.6 In-Game chat
It is not allowed to write about things that are not directly related to the match in the in-game chat. This is including but not limited to discussion of the technical issues and any sort of advertisement.
6.7 Coaching
6.7.1 Online Competition
eXTREMESLAND Official Admin reserve the final right on the decision on Online Compeition Coaching. It depends on the server ability, available man power, and scale of the match. eXTREMESLAND Official Admin reserve the final right on
After joining the server, the coaches need to type in console command “coach t” or “coach ct” to move to the coaching position depending on the side your team is on.
6.7.2 Offline Competition
Teams are allowed to have one coach behind the team during the official matches. During the match, the coach will be connected to the voice communication system and will only be allowed to talk to the players during the tactical pauses and half times. Coach is not allowed to communicate in any other way (e.g. shouting) with players outside of the specified time windows.
Any coach found to be in breach of the communications restrictions outlined in this section will usually just receive one (1) warning from the referees. If the violation is repeated the coach will be ousted from the game. The coach forfeits his or her right to coach for the remainder of the match. Warnings are logged by the tournament administrators and may be reviewed for sanction purposes.
If the first incident has clearly and relevantly impacted the game, the consequences for the coach and/or the team will be accordingly more severe.
6.8 Usage of pause function
The pause function can be used at any time but it will only come into effect during freeze time (immediately if used during freeze time, else at the beginning of the next freeze time).
6.8.1 Online Qualifiers
Teams are limited to two pauses (whether technical or tactical) per each half and one pause per each overtime. A pause can last no longer than five minutes. To call a pause, teams have to type “.pause” or other action based on the server plug-in. After the called, please announce the reason for a pause immediately.
6.8.2 Offline Stage
6.8.2.1 Technical Pause
If a player has a problem that prevents him from playing on, he is allowed to use the pause function. The technical pause function can be called. The player has to announce the reason
before or immediately after he paused the match to eXTREMESLAND Official Referee who is on the stage. During a technical pause, headsets have to stay on. Unless the referee instructs the match participant otherwise. Any form of communication including text and voice communication between players and coaches is forbidden during a technical pause. Any violation of above actions will be awarded with (3) minor penalty points.
6.8.2.2 Timeout
Each team is allowed to invoke a timeout (tactical pause) of 30 seconds up to four times per map. Timeouts can be called via the in-game vote system (ESC → Call Vote → Call Tactical Timeout). Teams are allowed to take all four timeouts at once by calling them all individually once the previous timeout expires. Team will not be given additional timeouts in the overtimes, but the unused timeouts can still be used in overtime.
6.8.3 Admin Pause
The admin can pause the game from his station or from a player station, anytime when it is required. If for some reason the player pausing does not work, they have to request the admin to do it.
6.9 Player Settings
6.9.1 Configuration Files
All configuration changes are allowed as long as they do not give an unfair edge or advantage comparable to cheating. A player may be penalized for wrong settings in any config file, regardless if it is in use, or even stored in the game folder in question. The following commands are forbidden:
• cl_showpos 1 – the value needs to be set to 0.
Teams are required to contact the tournament administration if they are unsure on the validity of a command and its value. A team may be penalized for having forbidden commands in their configuration file, regardless if it was in use.
6.9.2 Scripts
All scripts are illegal except for buy, toggle, demo scripts. A team may be penalized for having forbidden scripts in their configuration file, regardless if it was in use.
6.9.3 Graphics drivers
Any modification or changing of the game using external graphics solutions or other 3rd party programs are strictly prohibited and may be punished under the cheating paragraph (See 5.3).
6.9.4 Overlays
All kinds of overlays which will show the usage rate of the system in any way in-game (e.g. Nvidia SLI display, Rivatuner Overlay) is forbidden. Overlays which will show only the frames per second (FPS) are not forbidden and can be used.
6.9.5 Custom Data
Players are not allowed to use any form of custom game files during the official matches. Only CSGO skins are allowed to be changed. Any other changes, including but not limited to modification of sprites, HUDs, score boards, crosshairs are strictly disallowed.
6.9.6 Device Drivers
Using device drivers to pre-install / pre-script illegal macros on the player's devices (keyboard, mice, sound cards) is forbidden and may be punished under the cheating paragraph. Tournament officials reserve the right to request any piece of gear used by the players for inspection.
6.9.7 In-Game nickname
Players are only allowed to use their own official nicknames - without any additions - during eXTREMESLAND matches. Any insulting, rasist, inproper nickname is forbidden during any eXTREMESLAND live matches.
eXTREMESLAND Official Referee will not be allowed to start their matches before the problematic piece of in-game nickname has been replaced. Any delay caused by the change will be considered the players fault and penalised according to the rules of punctuality. (See 4.2)
6.9.8 In-Game item’s nametag
Players are not allowed to use nametags on in-game items which violate the code of conduct.
Any insulting, rasist, inproper in-game item nametag is forbidden during any eXTREMESLAND live matches.
eXTREMESLAND Official Referee will not be allowed to start their matches before the problematic piece of in-game nickname has been replaced. Any delay caused by the change will be considered the players fault and penalised according to the rules of punctuality. (See 4.2)
6.10 Match Procedures
6.10.1 Match Breaks
Teams will have at least 10 minutes of a break between matches and 8 minutes between maps in best-of-three and best-of-five matches. In best-of-five matches, team will also get an extended break (at least 15 minutes) between map 3 and 4. The exact times will be communicated by the tournament administration. There are no breaks at half times.
6.10.2 Number of Players
All matches have to be played with five players per team (5vs5), other constellations are not allowed. If a team fails to show up with enough players, the match will count as no-show.
6.10.3 Change of Players
Only players that are part of the team can be substituted in. The opposing team and tournament administration has to be informed beforehand. (See Paragraph 2.10)
6.10.3.1 Changes in online competition
During online competition, lineup changes can be made after the match, and before the next match, if there is a proper reason (i.e.
connection problems). The delay caused must not exceed 5 minutes and excessive changes/abuse of this rule are forbidden.
6.10.3.2 Changes in offline competition
During offline competition, lineup changes are only allowed in between maps. The player will not receive additional time to set up compared to the time it would have taken with the original player. (See 2.10.2)
6.10.4 Match Interruptions
If a match is interrupted for reasons beyond the control of the participants (e.g. server or player crash), the tournament administration will restore the round using the CSGO's backup & restore feature, but in some scenarios may decide to replay the round or even a whole match.
• If the issue takes place during the first minute of the round, before any damage has occurred and the
opponent or referee has been immediately notified, the round will be restored.
• If the issue takes place during a round and after the damage has been made and the outcome of the
round can still be determined (e.g. a single player has dropped but others remain), then the round will not be replayed or restored. The round will continue to be played and will count. Special exceptions can be made if the damage dealt was ruled insignificant e.g. accidental team mate damage dealt at the start of the round or damage dealt to the opposing side by the team that was affected by the crash.
• If the issue takes place during the round, after damage has occurred and the outcome of the round
cannot be determined (e.g. due to server crash), the match will be restored to the beginning of the round.
• If the issue takes place during the round, after damage has occurred and the outcome of the round is
obvious (e.g. one team is saving with 10 seconds remaining), but it cannot be continued due to for example a server crash, then the round can be awarded.
The matches will not be stopped and/or rounds will not be restored or replayed in cases where it is clearly a participant's fault (e.g. mis-buying a weapon).
6.10.5 Use of Bugs and Glitches
The intentional use of any bugs, glitches, or errors in the game is forbidden. It is up to the admins discretion
whether or not the use of said bugs had an effect on the match, and whether or not he will award rounds, or the match to the opposing team, or to force a rematch. The usage of the following bugs is strictly forbidden, if any bug is used which is not listed here it is up to the admins discretion whether or not a punishment is necessary.
• Moving through clipped areas where the movement is not intended by the design of the map is strictly
forbidden (any walls, ceilings, floors etc).
• The bomb may not be planted in a location where it cannot be defused. Planting the bomb in such a way
that no one can hear the beeping sound or the planting sound is also forbidden.
• Standing on top of teammates is generally allowed, it is only forbidden, when such actions allow the
player to peek over, under and/or through a solid object (e.g. wall, box, ceiling) that should not be allowed according to map design.
• Pixel walking is forbidden. A player will be considered to be pixel walking if they sit or stand on invisible
pixels on the map, where there is no visible edge.
It is recommended to check with tournament administration whether or not certain bug or glitch is considered illegal.
The following bugs are explicitly allowed:
• Defusing the bomb through walls and items etc.
• So called “surfing” on tubes
The eXTREMESLAND Official Admin reserves the right, also retroactively, to add more bugs to the list of explicitly allowed bugs.
6.10.5.1 New Positions
If any player or team wants to use a new position which is not commonly known, it’s strongly recommended to contact tournament officials to check if that position is allowed before using it in any official match. Players and teams have to consider that it takes time to check new positions and therefore they have to contact tournament officials in a reasonable time frame before an official match.
7 Country List
Country |
Belonged Region/Qualifier |
Country |
Belonged Region/Qualifier |
Afghanistan |
Middle East |
Nepal |
South Asia |
American Samoa |
Oceania |
New Guinea |
Oceania |
Australia |
Oceania |
New Zealand |
Oceania |
Bahrain |
Middle East |
Oman |
Middle East |
Bangladesh |
South Asia |
Pakistan |
Middle East |
Bhutan |
South Asia |
Palau |
Oceania |
Brunei |
South East Asia |
Palestinian territories |
Middle East |
Cambodia |
South East Asia |
Papua |
Oceania |
Hong Kong |
East Asia |
People's Republic of China |
East Asia |
India |
South Asia |
Philippines |
South East Asia |
Indonesia |
South East Asia |
Qatar |
Middle East |
Iran |
Middle East |
Republic of Korea |
East Asia |
Iraq |
Middle East |
Saudi Arabia |
Middle East |
Japan |
East Asia |
Singapore |
South East Asia |
Jordan |
Middle East |
Sri Lanka |
South Asia |
Kiribati |
Oceania |
Syria |
Middle East |
Kuwait |
Middle East |
Taiwan |
East Asia |
Kyrgyzstan |
Middle East |
Tajikistan |
Middle East |
Laos |
South East asia |
Thailand |
South East Asia |
Lebanon |
Middle East |
Turkey |
Middle East |
Macau |
East Asia |
Turkmenistan |
Middle East |
Malaysia |
South East Asia |
United Arab Emirates |
Middle East |
Maldives |
South Asia |
Uzbekistan |
Middle East |
Mongolia |
East Asia |
Vietnam |
South East Asia |
Myanmar |
South East Asia |
Yemen |
Middle East |